S o I’ve been sitting on a few BigBlue themes for awhile now but just never really had time to properly post them – time to change that. Work on these themes have been on and off for the last few months and now I think I’m finally happy with their current state (I’m a stickler for changing stuff). If you don’t know BigBlue, I’ve posted a few times about it but, long story short, these are some themes that I’ve developed for the small frontend, mainly for my own use. Download links are below each picture.
- To install each theme, simply extract them to your ‘themes’ folder in your BigBlue directory
- If there is a fonts subfolder in theme, right click all the fonts > Install. This is required for each theme.
- Each theme has a few different types:
- By default all themes support HD, 1920×1080 resolutions.
- Themes that have CRT in the name are made for low resolution displays, mainly 640×480.
- Themes that have TATE in the name are designed for vertical setups, mainly 480×640.
AstroFlatCity
Supported Resolutions: HD, CRT
This theme is based off FlatBlue, which was packaged with the frontend (which I think is also inspired by an AttractMode theme). This was the first theme I made for my AstroCity and as you can tell from the name, it takes FlatBlue and gives it a fresh coat of paint, based on the Candy Cab its inspired by.
I had to really squeeze a lot in here, mainly in the CRT version of this one. The regular one has plenty of space for text.
Basik
Supported Resolutions: HD, CRT, TATE
After making AstroFlatCity, I wanted to make a theme that wasn’t tied down by how long a game title is and I wanted to keep it sleek. Tasteful fonts, colours that pop and fullscreen previews. I really like how this one turned out.
To make the screenshots or title screens appear centre, I had to sacrifice some space on the left for the black fade, and then slightly indent the horizontal position.
Overflow
Supported Resolutions: HD, CRT, TATE
My take on a XMB style inspired theme. I originally wanted to put the main previews in the middle of the screen but then realised you’d see nothing. I wanted to showcase more title screens so this was the result of that.
I tried to make the game list work horizontal instead of the usually vertical, but there was a strange bug in BigBlue which would just constantly think its still vertical.



